
Whos in control?
The new consumer doesn't need to compromise.
Nowhere is this more apparent than in the entertainment arena. Increasingly, TV viewers schedule their own programming and expect enhanced experiences from online and mobile content. New forms of entertainment, delivered via internet, mobile and gaming platforms, are rapidly becoming mass market.
This report discusses how consumer behaviour is undermining the traditional advertising-based mass marketing model and outlines three of the major communications channels affecting this change: PVR/DVRs, broadband and gaming.
Using our own proprietary research and case studies into these powerful media, we offer practical, powerful and profitable solutions for the responsive marketer to engage in-control consumers.